22nd January 2026
Most people's mental model of Claude Code is that "it's just a TUI" but it should really be closer to "a small game engine".
For each frame our pipeline constructs a scene graph with React then:
-> layout elements
-> rasterize them to a 2d screen
-> diff that against the previous screen
-> finally use the diff to generate ANSI sequences to drawWe have a ~16ms frame budget so we have roughly ~5ms to go from the React scene graph to ANSI written.
— Chris Lloyd, Claude Code team at Anthropic
Recent articles
- Running Python code in a sandbox with MicroPython and WASM - 6th June 2026
- Claude Opus 4.8: "a modest but tangible improvement" - 28th May 2026
- I think Anthropic and OpenAI have found product-market fit - 27th May 2026