<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en-us" xmlns="http://www.w3.org/2005/Atom"><title>Simon Willison's Weblog: farmville</title><link href="http://simonwillison.net/" rel="alternate"/><link href="http://simonwillison.net/tags/farmville.atom" rel="self"/><id>http://simonwillison.net/</id><updated>2010-03-21T10:13:45+00:00</updated><author><name>Simon Willison</name></author><entry><title>Fear and Loathing in Farmville</title><link href="https://simonwillison.net/2010/Mar/21/farmville/#atom-tag" rel="alternate"/><published>2010-03-21T10:13:45+00:00</published><updated>2010-03-21T10:13:45+00:00</updated><id>https://simonwillison.net/2010/Mar/21/farmville/#atom-tag</id><summary type="html">
    
&lt;p&gt;&lt;strong&gt;&lt;a href="http://www.designer-notes.com/?p=195"&gt;Fear and Loathing in Farmville&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
“At multiple times during the conference, [Daniel] James expressed his serious ethical qualms over the path social gaming was laying for the industry. So many of the methods for making money are thinly-veiled scams that simply exploit psychological flaws in the human brain.”


    &lt;p&gt;Tags: &lt;a href="https://simonwillison.net/tags/ethics"&gt;ethics&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/facebook"&gt;facebook&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/farmville"&gt;farmville&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/gaming"&gt;gaming&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/psychology"&gt;psychology&lt;/a&gt;&lt;/p&gt;



</summary><category term="ethics"/><category term="facebook"/><category term="farmville"/><category term="gaming"/><category term="psychology"/></entry></feed>