Monday, 9th November 2026
Hide your slop PR descriptions behind <details><summary>
Most of the changes I make to my projects these days come in the form of PRs opened for me by Claude Code or Codex. The PR is my unit of work—I use them to bundle commits together, iterating on them until a feature is complete, document decisions and then merge the finished result. Today’s coding agents are great at writing PR descriptions.
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My comment on The Web Is More Than Enough, by Paul Ford — Hacker News
OK, this comment convinced me to give that a shot.
Here's a thing I made in Three.js this morning - a Nudibranch themed Faberge Egg: https://static.simonwillison.net/static/2026/Hidden-Reef-Egg... (77KB)
I just asked Claude (Opus 5.5 Medium running in regular Claude Chat) to port that to Vanilla JS, in the same thread where it had built it, and got this: https://static.simonwillison.net/static/2026/Hidden-Reef-Egg... (98KB)
They aren't identical - you can see what Claude said about that in the transcript (I don't fully understand why it differed): https://claude.ai/share/e56d163e-2793-4677-aa11-191d5058b414
But yeah, it turns out Claude Opus 5.5 is perfectly capable of 3D modeling in Vanilla JS + WebGL without Three.js.
In eyeballing the code I find the Three.js slightly easier to understand myself, but I rarely look at the code for these 3D projects so that isn't a particularly big deal.
# 4:32 am / hacker-news, javascript, ai, generative-ai, llms, claude, three-js